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Best stellaris ascension perks 2.2
Best stellaris ascension perks 2.2












  1. #Best stellaris ascension perks 2.2 generator
  2. #Best stellaris ascension perks 2.2 mod
  3. #Best stellaris ascension perks 2.2 free

It's a matter if the Synth or Bio ascension is better for a given situation. You won't build robots as fast, but habitats built specifically for more robot build speed can help. For example: there's no "Thrifty" trait for robots. This is helpful in rare cases when you actually DON'T want to get rid of the bio-pops.

#Best stellaris ascension perks 2.2 mod

Of course take note: you can take synth evolution for the +10% synth output and +1 robot mod point and just not go all the way to synthetic. Synths are unbeatable for specialist output: which is traditionally what egalitarians focus on. Any form of slaving empire is normally going to be best off with bio ascension. Typically speaking, biological is best in empires focused on worker jobs. So, your thoughts? Anything I am missing or overlooking?īiological ascension isn't great for egalitarians or tall builds (which it sounds like is what you're going for). Engineering research will be postponed while making everyone Synthetic. The research bonuses IMO don't stack up to those from Biological or Psionic.

#Best stellaris ascension perks 2.2 generator

Most of the benefits are toward Generator and Mining Districts, of which I have very few if any.

best stellaris ascension perks 2.2

Synthetic - I legit don't think this is a good idea for this empire. This has the advantage of not needing to hold up research for extended periods of time, the original species gets it immediately while the rest can be Assimilated. Some cool military tools here too like Precognitive Computers, Psionic Armies and Psi Jump Drives. The Psionic trait gives a nice Research and happiness bonus, which is further amplified by Psychic Governors and Scientists. Psionic - Its easy to get a Spiritualist pop via Immigration treaty to roll Psionic Theory. Clone Vats are a welcome boost to Pop Growth which helps fill up those Ecumenopolis faster. However this will require gene-modding every single species in the empire seperately and while the ascension perks cut the cost of each project in half this will still hold up Society Research for quite a while. I could also add traits that reduce housing, amenities and consumer good usage. If Robust increases research and alloy production then that's also a big plus. So my own theories on the ascension paths for this empire:īiological - The main benefit here is access to the Erudite trait for its large bonus to Research, especially once it gets onto the Ruler, Governor and Scientists which also benefit from the leader bonuses. My foreign policy was that friendly Federation Builders would be made Federation members, unfriendly empires would be Liberated into Federation Builders and then federation members, and other Megacorps would be Hostile Takeovered and then turned into Subsidiaries without exception. My branch offices were focused on Mineral production. Ultimately my empire had many different species in it populating two Ecumenopolis focused on Alloy and Research production, supplemented by Galactic Wonders (Matter Decompressor, Science Nexus, Dyson Sphere).

#Best stellaris ascension perks 2.2 free

My Civics were Free Traders and Trading Posts.

best stellaris ascension perks 2.2

My ethics were Fanatic Xenophile and Egalitarian. My empire was a Megacorp bonused heavily for Trade Value and running Consumer Benefits and Militarized Economy for the whole game. However my thoughts are purely theoretical at this point and I would like input from more experienced players. I'm going to share my build followed by my own thoughts on the ascension paths based on my research. I wonder how much better it could have been if I had gone for an ascension path. I still won even without it, but I was playing on I think Captain and 0.75x Crisis. So i'm once again going back and re-examining my thus far one and only completed run of Stellaris, and one thing that bugged me was that I never picked an ascension path.














Best stellaris ascension perks 2.2